#ifndef __CardGame__MainScene__
#define __CardGame__MainScene__

#include "../Defines/GameDefines.h"
#include "../Window/MainUI/MainWindow.h"

class MainScene : public cocos2d::CCLayer
{
public:
	virtual void onEnter();
public:
	CREATE_FUNC(MainScene)
	LAYER_SHOW_FUNC(MainScene)

private:
	storm::UIWindow *m_pUIRoot;
	MainWindow *m_pMainWindow;

};


#endif